If you are new to 3ds Max, follow the lessons in this Getting Started series and learn the basics. Topics include navigating in 3ds Max, modeling, animating, texturing and lighting a finished scene. We strongly advise you to follow these lessons in sequence, from first to last, before moving to more advanced topics in other playlists. This first lesson introduces the user interface of 3ds Max 2018
Materials & Mapping
In this tutorial, learn how to use the Blended Box Map to project maps onto an object in a way that doesn’t require complex UV Mapping. This Part 2 movie shows how to use Blended Box Mapping to texture an uneven terrain.
In this tutorial, you learn about new improvements made at the Spline level. These include a new Freehand Spline creation tool and various modifiers to adjust the curvature and topology of newly created splines.